WoW Forever Racial Bonuses
Each race has two active abilities and two passive bonuses. Compare their effects below, including both Skyborne factions.
Beta client data · Build 1.60.1.69893, read September 17, 2026. Character-creation descriptions; server hotfixes are not included. Sources & limitations
Human Dwarf Night Elf Gnome High Order Skyborne Orc Undead Tauren Troll Windshaper Skyborne
10 race profiles · 40 abilities Clear filters
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Will to Survive Active Instantly removes all Stun effects.
Perception Active Improves detection of Stealthed enemies.
Sword Specialization Passive Increases critical chance by 2% while wielding Swords.
The Human Spirit Passive Increases Spirit by 5%.
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Stonefom Active Reduces Physical damage taken and instantly removes Bleeds, Poisons, and Diseases.
Find Treasure Active Track nearby treasure chests on your minimap.
Mace Specialization Passive Increases critical chance by 1% while wielding Maces.
Big Game Hunter Passive Damage dealt versus Beasts increased by 5%.
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Elune's Light Active Increases critical chance by 10%.
Shadowmeld Active Gain Stealth while immobile.
Quickness Passive 1% Increased Dodge chance and 2% increased movement speed.
Wisp Spirit Passive 75% increased movment speed while dead.
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Escape Artist Active Immune to movement impairing effects for 3 seconds.
Eureka! Active Reduced cost and 10% increased damage or healing on next 3 spells or abilities.
Expansive Mind Passive Maximum Mana, Rage, or Energy increased by 5%.
Engineering Specialization Passive 20% reduced chance for engineering devices to fail or backfire.
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High Order Skyborne Alliance
Walk on Air Active Glide downward through the air for 10 sec.
Read Ley Line Active Activate a Ley Line to increase Health and Mana regeneration by 100% for 5 min.
Wind Blessed Passive Gain 1% Haste.
Elemental Insight Passive Damage dealt versus Elementals increased by 5%.
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Blood Fury Active Increases Attack Power and Spell Power by 10%.
Shatter Curse Active Increases movement speed of Party members by 20%.
Axe Specialization Passive Increases critical chance by 1% while wielding Axes.
Hardiness Passive Stun durations decreased by 20%.
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Will of the Forsaken Active Instantly removes all Charm, Fear, and Sleep effects.
Cannibalize Active Consume a Humanoid or Undead corpse to regenerate 35% of Health and Mana over 10 sec.
Underwater Breathing Passive Underwater Breath lasts 300% longer.
Touch of the Grave Passive Your attacks sometimes drain Health from the atrget.
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War Stomp Active Stuns up to 5 nearby enemies for 2 sec.
Cultivation Active Grow bonus herbs that don't require herbalism to gather.
Plainsrunning Passive Self and Party movement speed increased by 2%.
Endurance Passive Total Health increased by 5% and Hit Chance increased by 1%.
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Berserking Active Increases casting and attack speed by 10%.
Rapid Regeneration Active Regenerate 50% of maximum Health over 6 sec.
Beast Slaying Passive Damage dealt versus Beasts increased by 5%.
Regeneration Passive 10% of Health regeneration continues during combat, and is increased 10% at all times.
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Walk on Air Active Glide downward through the air for 10 sec.
Skysight Active Receive an Elemental Blessing increasing movement speed by 10% for 5 min.
Wind Blessed Passive Gain 1% increased Haste.
Elemental Insight Passive Damage dealt versus Elementals increased by 5%.
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Changes from Classic Era
These changes are explicitly described in Blizzard’s deep dive . This is not a complete Classic-to-Forever comparison.
Confirmed changes to racial abilities Ability Classic Era Forever
Stoneform Increases Armor. Reduces Physical damage taken instead.
Find Treasure Competes with other tracking abilities. Can stay active alongside other tracking.
Will of the Forsaken Removes Charm, Fear and Sleep, with an immunity window. Removes those effects without the immunity window.
Cannibalize Restores Health. Restores Health and Mana.
Sources & limitations
The 40 ability descriptions come from the Beta client’s character-creation records. Open “View client source” under a race to inspect the source IDs and text. These are not complete combat tooltips or in-game tests.
The character-creation data does not specify every cooldown, duration, proc chance or effect amount. Missing values are left unspecified. This list covers race-wide abilities; it does not establish whether Priest-specific racial spells are available.
Open talent calculators → Open Legacy planner →
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