WoW Forever Racial Bonuses
Each race has two active abilities and two passive bonuses. Compare their effects below, including both Skyborne factions.
Pre-release data · BlizzCon demo, September 12, 2026. Captures checked September 15 . Values may change in beta. Sources & limitations
Human Dwarf Night Elf Gnome High Order Skyborne Windshaper Skyborne Orc Undead Tauren Troll
10 race profiles · 40 abilities Clear filters
No matching abilities Try a race name or another effect, or clear the filters.
Will to Survive Active Remove Stuns.
Perception Active Detect Stealthed enemies for 20 sec.
Sword Specialization Passive Swords increase spell and ability critical chance by 2%.
The Human Spirit Passive 5% increased Spirit.
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Stoneform Active Immunity to Bleeds, Poisons, and Diseases and reduce Physical damage taken for 8 sec.
Find Treasure Active Track nearby treasure chests.
Mace Specialization Passive Maces increase spell and ability critical chance by 1%.
Big Game Hunter Passive Damage to Beasts increased by 5%.
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Elune's Light Active Increases critical chance by 10% for 15 sec.
Shadowmeld Active Gain Stealth while immobile.
Quickness Passive 1% increased Dodge chance and 2% increased run speed.
Wisp Spirit Passive 75% increased run speed while dead.
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Escape Artist Active Brief Immunity to Roots and Snares.
Eureka! Active Reduced cost and 10% increased damage or healing on next 3 spells or abilities.
Expansive Mind Passive Maximum Mana, Rage, or Energy increased by 5%.
Engineering Specialization Passive More reliable engineering devices.
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High Order Skyborne Alliance
Walk on Air Active Glide downward through the air for 10 sec.
Read Ley Line Active Activate a ley line to gain 100% increased Health and Mana regeneration.
Wind Blessed Passive 1% increased melee, ranged, and spellcasting Haste.
Elemental Insight Passive Damage to Elementals increased by 5%.
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Walk on Air Active Glide downward through the air for 10 sec.
Skysight Active Receive an Elemental Blessing increasing run speed by 10%.
Wind Blessed Passive 1% increased melee, ranged, and spellcasting Haste.
Elemental Insight Passive Damage to Elementals increased by 5%.
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Blood Fury Active Increases Attack Power and Spell Power by 10% for 15 sec.
Shatter Curse Active Immunity to Curses and Banes and reduce Magical damage taken for 8 sec.
Axe Specialization Passive Axes increase spell and ability critical chance by 1%.
Hardiness Passive Stun durations decreased by 20%.
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Will of the Forsaken Active Removes Charm, Fear, and Sleep.
Cannibalize Active Consume corpses to regenerate 35% Health and Mana over time.
Underwater Breathing Passive Breathe 300% longer underwater.
Touch of the Grave Passive Sometimes drain health with your attacks.
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War Stomp Active Stuns nearby enemies for 2 sec.
Cultivation Active Grow bonus herbs that don't require herbalism to gather.
Plainsrunning Passive Gain increased movement speed the longer you stay moving.
Endurance Passive Total Health increased by 5% and Hit Chance increased by 1%.
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Berserking Active Increases casting and attack speed by 10% for 10 sec.
Rapid Regeneration Active Regenerate 50% of maximum Health over time.
Regeneration Passive 10% of Health regeneration continues during combat.
Beast Slaying Passive Damage to Beasts increased by 5%.
View source captures
Changes from Classic Era
These changes are explicitly described in Blizzard’s deep dive . This is not a complete Classic-to-Forever comparison.
Confirmed changes to racial abilities Ability Classic Era Forever
Stoneform Increases Armor. Reduces Physical damage taken instead.
Find Treasure Competes with other tracking abilities. Can stay active alongside other tracking.
Will of the Forsaken Removes Charm, Fear and Sleep, with an immunity window. Removes those effects without the immunity window.
Cannibalize Restores Health. Restores Health and Mana.
Sources & limitations
The ability list comes from character-creation panels captured during the September 12 BlizzCon demo. We checked each description against its capture; these are not beta-client tests. Open “View source captures” under a race to inspect the footage.
The preview does not specify every cooldown, duration, proc chance or effect amount. Missing values are left unspecified. This list covers race-wide abilities; it does not establish whether Priest-specific racial spells are available.
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